I had the incredible privilege of working with the team at Ascendant Studios on the Intake team to get this Colossal game ready for Immortals of Aveum. I worked back and forth with our outsourcing partner, RedHot studios as they modeled these pieces and helped communicate feedback and art direction on progress. I set up the final delivered pieces in UE5, made tweaks/polish to the assets including mesh adjustments, material set up, and texture adjustments.
High poly models:
https://www.artstation.com/redhotcg
Environment Model Lead:
https://www.artstation.com/lacer8
Materials Artist:
https://www.artstation.com/woodrowengle
Outsourcing Manager:
https://www.artstation.com/mikev3d