Hi! My name is Whit,
I am a 3D Artist with a passion for bringing characters and assets to life through modeling and look development. I started out as a 2D artist, but quickly developed a love for 3D.
I have production experience modeling, surfacing, art direction, and working with outsourcing partners through both game development and productions for tv entertainment.
Responsible for working with outsource partners on feedback & art direction on environmental kits and props. Also worked to polish the final assets and set up materials, adjusted textures, and edited meshes where needed.
Responsible for 3D modeling on characters & environments, communication and art direction for outsourced 3D work
Lead Lighting Artist , Character & Prop Modeler
Look development and modeling for an unannounced project
Look development, modeling, and texturing of characters and props.
Once my pre-production roles were complete, I transitioned into character lighting and output for final renders.
A short contracted position developing characters and props for an unannounced project.
Here I worked on character and prop models for the children's holiday special: "Elf Pets: Santa's St. Bernard's Save Christmas." I was given an opportunity to contribute to look development, as well as work with final lighting and renders.
Here I worked on character model sheets as well as character modeling for the studio
Helped manage online store, edited designs in Illustrator, and posted them for sale.
Created designs and illustrations for a childrens' book by Russ Lanier (no relation)